Audio Mixer

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<!--KEYWORDS:Audio Mixer Multichannel Stereo Mono DirectShow DRC Compressor-->
 
<!--KEYWORDS:Audio Mixer Multichannel Stereo Mono DirectShow DRC Compressor-->
 
{{This|products/special_filters/audio_mixer.html}}
 
{{This|products/special_filters/audio_mixer.html}}
 
 
{{Audio Mixer: Description}}
 
{{Audio Mixer: Description}}
  
 
==Overview==
 
==Overview==
 
* {{Audio Mixer: Download}}
 
* {{Contact Support}}
 
* {{Place Order!}}
 
  
 
The Audio Mixer DirectShow filter mixes any number of mono, stereo or multichannel PCM or float streams with 8 to 32 bit depth with unlimited flexibility.
 
The Audio Mixer DirectShow filter mixes any number of mono, stereo or multichannel PCM or float streams with 8 to 32 bit depth with unlimited flexibility.
<!--
 
If you need to mix video, see [[Video Mixer DirectShow Filter]]. If you need to mix both audio and video, check our [[Vision Mixer SDK]], [[Live Chroma Key SDK]] or [[Virtual Studio SDK]].
 
-->
 
  
 
==Features==
 
==Features==
 
+
[[Image:Audio-mixer.jpg|thumb|450px|3 stereo inputs are mixed into one stereo output.]]
 
* '''Real-time''' mixing.
 
* '''Real-time''' mixing.
 
* '''Up to 64''' mono, stereo or multichannel (up to 32 channels) input or output pins.
 
* '''Up to 64''' mono, stereo or multichannel (up to 32 channels) input or output pins.
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* Resampling (connections with different audio frequencies will be allowed).
 
* Resampling (connections with different audio frequencies will be allowed).
 
[[Image:Audio-mixer.jpg|thumb|450px|3 stereo inputs are mixed into one stereo output.]]
 
<!--
 
===Properties of filter===
 
 
{|
 
|-
 
|Filter Interfaces:
 
|IBaseFilter, IPersistStream, ISpecifyPropertyPages, IMLAudioMixer
 
 
|-
 
|Input Pin Media Types
 
|MEDIATYPE_Audio, MEDIASUBTYPE_PCM, FORMAT_WaveFormatEx<br>WAVEFORMATEX struct (wFormatTag = WAVE_FORMAT_PCM)<br>WAVEFORMATEXTENSIBLE struct (Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE)
 
 
|-
 
|Input Pin Interfaces
 
|IMemInputPin, IPin, IQualityControl
 
 
|-
 
|Output Pin Media Types
 
|MEDIATYPE_Audio, MEDIASUBTYPE_PCM, FORMAT_WaveFormatEx<br>WAVEFORMATEX struct (wFormatTag = WAVE_FORMAT_PCM)<br>WAVEFORMATEXTENSIBLE struct (Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE)
 
 
|-
 
|Output Pin Interfaces
 
|IMediaSeeking, IPin, IQualityControl
 
 
|-
 
|Merit
 
|MERIT_DO_NOT_USE
 
|-
 
|Filter Categories
 
|CLSID_LegacyAmFilterCategory, CLSID_MediaLooksCategory
 
 
|}
 
-->
 
  
 
==See also==
 
==See also==
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* [[Audio Mixer: Usage In GraphEdit]]
 
* [[Audio Mixer: Usage In GraphEdit]]
 
* [[Audio Mixer DirectShow Filter: Release Notes]]
 
* [[Audio Mixer DirectShow Filter: Release Notes]]
 
<!--==Complementary components==
 
* [[Audio Delay]]
 
* [[Audio Effects]]-->
 
  
 
===Action Items===
 
===Action Items===
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* {{Contact Support}}
 
* {{Contact Support}}
 
* {{Place Order!}}
 
* {{Place Order!}}
 
{{Licensing}}
 
  
 
{{Prices|950|1650|2400|300606777|300606778|300606779}}
 
{{Prices|950|1650|2400|300606777|300606778|300606779}}

Latest revision as of 15:18, 21 April 2023

This page is a copy of the original page on the AVObjects' web site and can also be viewed here. DirectShow filter for real-time mixing of multiple mono, stereo or multichannel audio streams.

Overview

The Audio Mixer DirectShow filter mixes any number of mono, stereo or multichannel PCM or float streams with 8 to 32 bit depth with unlimited flexibility.

Features

3 stereo inputs are mixed into one stereo output.
  • Real-time mixing.
  • Up to 64 mono, stereo or multichannel (up to 32 channels) input or output pins.
  • From 8 to 32 bits per mono audio sample for any input and output stream.
  • Unlimited mixing flexibility: any channel from an input pin can be mixed to any channel of an output pin with user-defined bit depth.
  • Dynamic range compression to eliminate volume overflow (more information on Wikipedia).
  • Seeking support.

Specifications and description of user interfaces can be found in the .idl file in the \Idl folder of the filter installation directory.

Supported Content

  • Input/output format: simple (WAVE_FORMAT_PCM), multichannel (WAVE_FORMAT_EXTENSIBLE) or float (WAVE_FORMAT_IEEE_FLOAT) Audio.
  • Audio frequencies must be the same for all input and output streams.

Future Extentions

  • Resampling (connections with different audio frequencies will be allowed).

See also

Action Items

Prices

Single Application License 950 EUR <div class="floatright">Buy.jpg</div>
Single Developer License 1650 EUR <div class="floatright">Buy.jpg</div>
Team License 2400 EUR <div class="floatright">Buy.jpg</div>