Web Media Technologies
From AVObjects Knowledge Base
(Difference between revisions)
(→The Web Media Matrix) |
|||
Line 37: | Line 37: | ||
|- | |- | ||
!Windows (IE, Firefox) | !Windows (IE, Firefox) | ||
− | |[[Silverlight]], Flash, Quicktime | + | |[[Silverlight]], Flash, [[Quicktime]] |
|[[Silverlight]], Flash | |[[Silverlight]], Flash | ||
|- | |- | ||
!Mac (Firefox, Safari) | !Mac (Firefox, Safari) | ||
− | |[[Silverlight]], Flash, Quicktime | + | |[[Silverlight]], Flash, [[Quicktime]] |
|[[Silverlight]], Flash | |[[Silverlight]], Flash | ||
|- | |- |
Revision as of 20:41, 8 November 2007
The Web Media Matrix is an attempt to summarize the information about the currently available media distribution technologies for the web, and to provide a visual way of understanding how these technologies relate to each other.
Contents |
Overview
Media Delivery Technologies
- Flash (Adobe)
- Windows Media (Microsoft)
- Silverlight (Microsoft)
Server Platforms
- Unix/Linux
- Windows Server (Microsoft)
Desktop Platforms
- Mac OS (Apple)
- Windows (Microsoft)
- Unix/Linux
Browsers
- IE (Windows)
- Mozilla Firefox (Windows, Unix/Linux)
- Opera (Windows, Unix/Linux)
- Safary (Mac OS)
The Web Media Matrix
The table below illustrates how the web media technologies inegrate into the multi-platform ecosystem.
Client/Server | Windows | Unix/Linux |
---|---|---|
Windows (IE, Firefox) | Silverlight, Flash, Quicktime | Silverlight, Flash |
Mac (Firefox, Safari) | Silverlight, Flash, Quicktime | Silverlight, Flash |
Unix/Linux | Silverlight, Flash | Silverlight, Flash |
Architecture Approaches
- Use a limited number of Windows-based servers for encoding or other processing tasks.
- Use high-load UNIX-based servers for giving away content for end users.