Time Shifting Engine: Common FAQ
From AVObjects Knowledge Base
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This is a FAQ page for [[Time Shifting Engine]]. | This is a FAQ page for [[Time Shifting Engine]]. | ||
− | + | '''Q:''' What limits are there on the size of the buffer and is the buffer a ring buffer? I.e. if I set the buffer to 60 mins, and realtime is currently say 35 mins, can I timeshift back to the beginning (e.g. 0 mins).</blue> | |
− | The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins. | + | '''A:''' The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins. |
===Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded).=== | ===Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded).=== |
Revision as of 02:44, 8 November 2007
This is a FAQ page for Time Shifting Engine.
Q: What limits are there on the size of the buffer and is the buffer a ring buffer? I.e. if I set the buffer to 60 mins, and realtime is currently say 35 mins, can I timeshift back to the beginning (e.g. 0 mins).</blue>
A: The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins.
Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded).
[red]Several threads can read from various parts of the buffer independently (without interrupting the buffering of realtime video).[/red]