Time Shifting Engine: Common FAQ
From AVObjects Knowledge Base
(Difference between revisions)
Line 3: | Line 3: | ||
'''Q:''' What limits are there on the size of the buffer and is the buffer a ring buffer? I.e. if I set the buffer to 60 mins, and realtime is currently say 35 mins, can I timeshift back to the beginning (e.g. 0 mins). | '''Q:''' What limits are there on the size of the buffer and is the buffer a ring buffer? I.e. if I set the buffer to 60 mins, and realtime is currently say 35 mins, can I timeshift back to the beginning (e.g. 0 mins). | ||
− | '''A:''' The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins. | + | :'''A:''' The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins. |
'''Q:''' Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded). | '''Q:''' Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded). | ||
− | '''A:''' Several threads can read from various parts of the buffer independently (without interrupting the buffering of realtime video). | + | :'''A:''' Several threads can read from various parts of the buffer independently (without interrupting the buffering of realtime video). |
Revision as of 14:21, 11 January 2008
This is a FAQ page for Time Shifting Engine.
Q: What limits are there on the size of the buffer and is the buffer a ring buffer? I.e. if I set the buffer to 60 mins, and realtime is currently say 35 mins, can I timeshift back to the beginning (e.g. 0 mins).
- A: The buffer size is limited only by the size of the HDD. The buffer is a ring buffer. Yes, you can shift from 35 mins to 0 mins if the buffer size is 60 mins.
Q: Is it straight forward to loop a segment of the buffer, for example you want to play one part of it over and over as a loop (while realtime video continues to be recorded).
- A: Several threads can read from various parts of the buffer independently (without interrupting the buffering of realtime video).